AP & DP Brackets Bonus Guide (2024)

AP & DP Brackets Patch Notes

Patch Notes – June 19, 2024

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=7147&countryType=en-US

Major Rework of DP, Evasion, and Accuracy:

  • Adjusted the number of hits for all class skills.
  • Added “Bonus All Damage Reduction” that is added each time your DP passes a certain threshold, just like “Bonus AP” and “Damage Reduction Rate” granted from equipped gear..
  • Revamped the Accuracy/Evasion system.
  • Changed the Skill Accuracy Rate of classes, the Accuracy Rate of summoned minions, along with their Accuracy Rate Increase/Reduction effects.
  • Reduced the amount of damage taken during Super Armor.
  • Adjusted the damage reduction effect on guard gauge for the following classes while using certain Forward Guard skills.

AP & DP Bracket Patch Notes – August 19, 2020

Expanded and increased AP and DP Brackets. View Source patch notes here.

[All Classes]

We’ve carried out improvements in all our classes. It’s a special occasion for us as the update is based on the opinions of adventurers who participated in our focus group testing and we’d like to take this opportunity to express our thanks to them. Many of the ideas were deliberated in-depth and extensively among our staff to ensure that the following changes would contribute to the overall balance of the game.

Today’s updates focus on improving each class, especially their performance of certain skills. In order to compensate for the decreasing DP efficiency since the release of Succession, we’ve revised the Damage Reduction Rate effect per DP range. However, the difficulty of some monster zones may drop too sharply due to this so this change may be subject to adjustments. The Extra AP effect per AP range has also been raised slightly to go with the new rise in defense efficiency. Furthermore, the base AP of summoned creatures has been set to 100 since the summoner’s Extra AP did not apply to their damage, making them relatively weaker compared to the summoner as they progress in the game. Lastly, to players who are interested in news regarding Awakening related damages, we plan to closely observe the new increases in defense efficiency and further adjust the Awakening skills’ damage based on the collected data after the update. There are still so many suggestions from the players that we haven’t entirely worked out yet but we plan to present them through the Global Lab as soon as we develop them.

  • Increased the base AP of summoned objects/creatures (including the ones that appear during skills) up to 100.

Class

Skill/Summons

Before

Now

Sorceress

Blade of Darkness I, Flow: Cry of Darkness*

5

90

Blade of Darkness II, Flow: Cry of Darkness*

10

95

Blade of Darkness III, Flow: Cry of Darkness*

15

100

Black Spirit: Cartian’s Protection

1

100

Berserker

Black Spirit: Flame Buster

1

100

Tamer

Summon Heilang I

15

45

Summon Heilang II

20

50

Summon Heilang III

25

55

Summon Heilang IV

30

60

Summon Heilang V

35

65

Summon Heilang VI

40

70

Summon Heilang VII

45

75

Summon Heilang VIII

50

80

Summon Heilang IX

55

85

Summon Heilang X

60

90

Summon Heilang XI

65

95

Prime: Summon Heilang

70

100

Musa

Projection

15

100

Black Spirit: Projection

1

100

Kunoichi

Delighted Blast

15

100

Ninjutsu: Sinew Cut

15

100

Assassin’s Trail

1

100

Witch

Prime: Blizzard: Domain

65

100

Toxic Flood

15

100

Gorr

65

100

Tett

65

100

Wizard

Prime: Blizzard: Domain

65

100

Lava Field

15

100

Arne

65

100

Marg

65

100

Striker

Echo Spirit

35

100

Mystic

Sea Dragon

35

100

Archer

Black Spirit: Radiant Explosion

15

100

*Flow: Cry of Darkness damage depends on the Blade of Darkness skill level learned.

  • Raised the Damage Reduction per DP range by up to 10%.

Before

Now

DP Range

Damage Reduction Rate

DP Range

Damage Reduction Rate

301–308

14%

301–307

14%

309–315

15%

308–314

15%

316–323

16%

315–321

16%

324–330

17%

322–328

17%

331–338

18%

329–334

18%

339–345

19%

335–340

19%

346–

20%

341–346

20%

347–352

21%

353–358

22%

359–364

23%

365–370

24%

371–376

25%

377–382

26%

383–388

27%

389–394

28%

395–400

29%

401–

30%

  • Raised the Extra AP per AP range.

AP Range

Extra AP

309–315

200

316–322

203

323–329

205

330–339

207

340–

210

AP/DP Patch Notes – 27th February 2019

The AP of the basic attacks for the following classes that are considered relatively low have been increased to the following:

  • Basic AP of Berserker from Lv. 1 to Lv. 60 has increased by +1 on average.
  • Basic AP of Tamer and Wizard from Lv.1 to Lv.50 has increased as follows:
    • Lv.10: +9 on average
    • Lv.20: +8 on average
    • Lv.30: +6 on average
    • Lv.40: +3 o average
    • Lv.50: +1 on average
  • AP and DP for all classes will increase when each class reaches Lv.56 and Lv.60.
    • Upon reaching Lv.56: DP +1
    • Upon reaching Lv.60: AP +1
AP & DP Brackets Bonus Guide (2024)
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